Planet Crafter Wiki

Insert it in a genetic synthesizer to create a new creature.

Usage[]

Three to eight Genetic Traits are combined in a Genetic Synthesizer to create Creature DNA. This DNA can then be placed into an Animal Shelter to spawn an animal. Six traits of any type are also required for Animals Spreader Rockets.

Obtaining[]

Genetic traits can be

Types[]

There are eight different types of genetic traits, which influence eight different aspects of the animal.

Species Trait[]

This controls which species the new animal will belong to. This trait is mandatory. It can be obtained from basic larvae.

Species Genetic Traits
e ]
Species Source Description Image
1 Bee Larva (Sharky) Eight-legged amphibian
2 Silk Worm (Allyca) Four-legged cat-like with long tail
3 Rare Larva (Tilopina) Four-legged deer-like
4 Loot [1] (Snoober) Four-legged beetle-like
5 Petting (Muthus) Four-legged ox-like
6 Oesbe Larva (Hydrequus) Six-legged lizard-like (Humble DLC Only)


Screenshots for all species, no extras

Color A Trait[]

This defines the primary color of the new animal, which is its belly color. The color on the animal looks slightly different from the color in this list. This trait is mandatory. It can be obtained from butterfly larvae.

Color A Genetic Traits
e ]
Color Source Description Image
Butterfly Aemel larva Black
Butterfly Azurae larva Blue
Butterfly Abstreus larva Brown
Butterfly Liux larva Purple
Butterfly Galaxe larva Teal
Butterfly Chevrone larva Green (mint)
Butterfly Empalio larva Red
Butterfly Penga larva White
Butterfly Leani larva Pink
Butterfly Fensea larva Yellow


Color B Trait[]

This defines the secondary color of the new animal, which is the color of its backside. The color on the animal looks slightly different from the color in this list. This trait is mandatory. It can be obtained from Fish eggs or flower seeds.

Color B Genetic Traits
e ]
Color Source Description Image
Fish Khrom eggs Black
Fish Gerrero eggs Blue
Plant Orema Brown
Fish Ulani eggs Purple
Seed Pestera Turquoise
Fish Provios eggs Green (mint)
Fish Vilnus eggs Beige
Seed Shanga Red
Seed Nulna Pink
Seed Tuska Yellow


Skin Pattern Color Trait[]

This defines the color of the skin pattern of the new animal. The color on the animal looks slightly different from the color in this list. This trait is optional, and will only be expressed if the animal actually has a skin pattern gene. It can be obtained from frog eggs.

Skin Pattern Color Genetic Traits
e ]
Color Source Description Image
Frog Trajuu eggs Blue (indigo)
Frog Amedo eggs Teal
Frog Felicianna eggs Blue
Frog Huli eggs Green
Generic Frog eggs Black
Loot (70 %) [1] Brown
Frog Cillus eggs Purple
Frog Aiolus eggs Red
Frog Strabo eggs Yellow
Frog Afae eggs White


Skin Pattern Trait[]

This defines the skin pattern of the new animal. This trait is optional. It can be obtained from butterfly larvae.

Skin Pattern Genetic Traits
e ]
Pattern Source Description Image
1 Butterfly Futura larva Large spots with sideline
2 Butterfly Imeo larva Thick stripes and shaded sideline
3 Butterfly Serena larva Rows of tiny, subtle rosettes
4 Loot (20 %) [1] Reticulated
5 Loot (10 %) [1] Tiger stripes


Screenshots for species 1 skin patterns (bioluminescent white on black)

Variant Trait[]

This defines some extra features of the new animal. This trait is optional. It can be obtained from treasure crates or by petting animals.

Variant Genetic Traits
e ]
Variant Source Species 1 Species 2 Species 3 Species 4 Image
1 Loot [1] Simple horns Back and joint spines Ox like horns Knobbly antenna
2 Loot [1] Simple spikes Two head petals Single crested horn Forked horn
3 Loot [1] Simple horns and spikes Spines and two head petals Layered back and tail scales Knobbly antenna and forked horn
4 Loot [1] Complex horns Four head petals Crested horn, back and tail scales Ornamented dorsal shield
5 Loot [1] Complex horns and spikes Spines and four head petals Ox horns, back and tail scales Knobbly antenna, forked horn and dorsal shield


Screenshots for species 1 variants

Screenshots for species 2 variants

Screenshots for species 3 variants

Screenshots for species 4 variants

Screenshots for species 5 variants


Bioluminescence Trait[]

This determines how brightly your new animal glows. This trait is optional. It can be obtained from various items (see table below).

Bioluminescence requires a skin pattern. Un-patterned animals will not express bioluminescence even if they have a gene for it. Higher grades of bioluminescence glow more brightly.

Bioluminescence Genetic Traits
e ]
Level Source Image
1 Golden Seed
2 Golden frog eggs
3 Butterfly Golden larva
4 Golden fish eggs
5 Magnetar Quartz
6 Quasar Quartz
7 Loot (20 %) [1]
8 Loot (10 %) [1]
9 Loot (8 %) [1]
10 Loot (5 %) [1]


Size Trait[]

This defines the maximum size of the new animal. This trait is optional. It can be obtained from various items (see table below).

The actual size of an animal is determined by multiplying the value of the "Size" trait with its current growth value. A freshly spawned animal has a growth value of 30% which will gradually increase over time if the animal is not hungry.

Size Genetic Traits
e ]
Level Source Image
1 Common Larva
2 Uncommon Larva
3 Plant Volnus
4 Loot (60 %) [1]
5 Loot (40 %) [1]


References[]