Planet Crafter Wiki

Base building is one of the core mechanics and objectives in Planet Crafter. When base building, the player is able to add things that provide both function and decoration. In other words, it includes elements of building structures (listed below), storage and furniture.

Makeshift Shelter[]

Basic Base

The tiniest possible base: just one room and a door.

When traveling around in the beginning of the game, it is advisable to build a makeshift shelter at points of interest, like shipwrecks for example, in caves, or at easy recognizable landmarks. Such a shelter provides oxygen for the player and the possibility to put up storage containers for the collected items.

To set one up, you need just one room and a door, using those components:

After you have learned how to deconstruct, you can also pack it up after usage and travel on. A mobile home so to speak.

Simple Structures[]

Foundation Grid[]

Structure that can be used to create outside floors, or provide support for stairs, living compartments, etc.

Requirements

Cost

Outside Stairs[]

A good way to reach new heights. Has the potential to 'snap' to Living Compartment Doors, other Stairs, edges of Foundation Grids etc.

Requirements

Cost

Living Compartment[]

Basic habitat, provides oxygen even without Power.

Requirements

Cost

Living Compartment Corner[]

Living compartment with a curved glass wall.

Requirements

Cost

Big living compartment[]

Bigger living compartment the same size as a 2x2 arrangement of the standard Living Compartment. Has no internal walls allowing for more freedom in the location of internal furniture/machines.

Requirements

Cost

Rounded Living Compartment[]

Bigger living compartment the same size as a 3x3 arrangement of the standard Living Compartment, but with rounded corners. Has no internal walls allowing for more freedom in the location of internal furniture/machines. Can be used under or over a 3x3 Living Compartment and attaches when ladders are used.

Requirements

Cost


Living Compartment with Dome[]

Living Compartment with Dome is a bigger living compartment the same size as a 3x3 arrangement of the standard Living Compartment, but with rounded corners and a see-through dome. Has no internal walls allowing for more freedom in the location of internal furniture/machines. Cannot be used on top of Rounded Living Compartment or 3x3 Living Compartment. Will not attach to the Single or Big Living Compartments under it and ladders up to it will not attach either. (Used as a standalone Base / Connection)

Requirements

Cost

3x3 Living Compartment[]

Bigger living compartment the same size as a 3x3 arrangement of the standard Living Compartment. Has no internal walls allowing for more freedom in the location of internal furniture/machines.

Requirements

Cost

Megadome[]

Requirements

Cost

Structure Alterations[]

Fence[]

Can be placed inside a Living Compartment or outside.

Requirements

Cost

Indoor Ladder[]

Provides ability to have internal access between multiple levels of the base. Also allows access to/from the 'roof' of the base.

Requirements

  • Unlocks when Oxygen reaches 1.00 ppt

Cost

Interior Wall[]

Interior wall for living pods. Does not work to subdivide the 2x2 or 3x3 compartments.

Requirements

Cost

Living Compartment Door[]

Provides access to a living compartment. Can be installed on the exterior, or on the interior between compartments.

Requirements

Cost

Living Compartment Glass[]

Glass floor or ceiling for living compartment (normal or large). Does not work for the Living Compartment Corner.

Requirements

Cost

Living Compartment Window[]

Glass wall for Living Compartments (normal, big, or corner). Can also be installed internally.

Requirements

Cost

Lighting[]

Area Lamp[]

A lamp that can be placed anywhere.

Requirements

Cost

Power Use

  • Energy -1.2 kW/s

Beacon[]

Helps you find your way. Can be modified to display a different color, and/or a display name. Color is visible from anywhere on the default map, even through Rock etc.

Requirements

  • Unlocks when Heat reaches 5.00 nK.

Cost

Power Use

  • Energy -0.25 kW/s

Outside Lamp[]

Illuminates outside areas.

Requirements

Cost

Power Use

  • Energy -0.3 kW/s

Light Box[]

A large cube lamp.

Requirements

Cost

Storage[]


Furniture[]


Functional Structures[]


Launch Platform[]

Greatly speed the terraformation process by launching rockets into space.


A large structure that may be a bit tricky to place. (Snapping Grids to the Platform is easier than snapping the Platform to other Grids.) The top of the launch tower is accessible via a long ladder that is used the same way as Indoor Ladders. At the top, the player will find a control panel that will allow them to build Rockets. When a rocket is built, it will appear on the Platform next to the launch tower. A big red button next to the panel commences launch. Additional rocket types can be unlocked by finding and decoding Blueprint Microchips.

Requirements

Cost

Power Use

  • Energy 55.0 kW/s